Jan 17th 2012 2:17PM @Trombonebrian
Jan 16th 2012 3:19PM @commonperson Very valid points. To further support: given "Steam's ubiquity across the PC gaming landscape" and PC gaming's commonly agreed upon status as "on life support," this means that Steam has everyone else by the balls. Want your game to sell? Put it on Steam. Don't like the terms of service? Don't put it on Steam, and reap low or non-existent sales.
Publishers other than EA (read: smaller) don't always have the same ability to say no and pursue alternative venues.
Jan 6th 2012 10:04PM @Faceless Troll
here's an example from Assassin's Creed: after 10 or so hours, I was sick of the game. I did not want to play it anymore. but the game wasn't over, I didn't know where the story went, and I hadn't made it to the "epic conclusion" everyone told me about. if you would have given me the disc 2 treatment from xenogears instead of, say, the last six hours, I would have been perfectly pleased with the game.
Dec 30th 2011 2:31AM my first thought was unnecessary, but I'm not sure I've ever seen the Master Chief looking quite so BA. gosh darn did this make me want to revisit a franchise I haven't touched in quite a long time
Dec 23rd 2011 7:47PM @Liquidfingers
talk about genre stereotyping.
Dec 22nd 2011 1:05PM @Fermie Prime
Yes, making a joke that is politically fueled is very much an invitation to talk politics (serious or jokingly), but I think that's a pretty cynical perspective. I'm guessing you're more or less of the perspective that he was satirizing.
Dec 20th 2011 12:11AM @SomeRandomJrk
when games ARE in similar genres, they create expectations that they fail to meet, whether they intended to make those expectations or not, or even whether they set out to "beat" the other or not. the game's similarity to TF2 means that it can fail or succeed based on how much it does or doesn't resemble it, and in what ways.
besides that, I think the original post was more complaining that for all of the complaints of stagnancy, gamers really do want more of the same: hence the complaints that it's not enough like TF2.
Dec 14th 2011 12:59AM my god. I literally just tried to register my copy of birth by sleep and ran into this after having not touched it for three weeks. seriously?
Nov 30th 2011 10:33PM @Koming
which is funny because most "experts" on gaming say that Another World is a fantastic game.
what's your point? the author is already saying that that sort of thing is both blessing and curse.
Nov 26th 2011 3:56PM @(Unverified)
Also, each individual player is out there at 100% for every play (hopefully). Even if you're a receiver and it's a running play, you have to either block or make it look like a passing play to make holes in the appropriate places. It'd be like if you were playing poker and made a certain face every time you received a 3, etc. The trick with strategy is to not let them know what you're doing, or to let them know but exploit it.
Looking at a 20 yard run or a 50 yard reception, nobody really cares what XYZ player was doing, other than whoever got the touchdown, first down, whatever. People fixate on stars and big plays, and that diminishes everything else when you're an observer. Yes, X character may do only 5 damage, but if you take that character out, the monster goes down in 6 hits instead of 4, which means you'll have to heal or be careful if the monster gets a critical. Does it really matter? Sure. Do people care about either? Not really. I think that's an issue both face.
Most Popular Posts
Most Commented Articles
- No Articles Found
- Photobombers -- Ruining Your Pictures, One Click at a Time
- Hot Weather Girls -- Vote For Your Favorite